Dnd demon stats

In ancient myth, when the first primordials arrived in the Abyss, Dagon was already there, lurking in the depths. When Demogorgon went to claim the shard of evil, Dagon rose out of the Blood Sea to challenge him for control. Though they fought a titanic battle, the shard was claimed instead by Obox-ob. In later times, Dagon was the only one of the demon lords to be known openly as an obyrith.

Dnd demon stats. Blood fiends were abominations who fed on the blood of living creatures. Initially created in the Elemental Chaos by the ancient primordial, Haemnathuun,[3][4][5] they were just as prevalent in other planes, wherever there were creatures to provide food for them.[1] Blood fiends were humanoid in form, with a purple-black or reddish scaly hide, a lupine muzzle …

Today, the upper management of the demonic hierarchy: the type 4 nalfeshnee, the type 5 marilith, and the type 6 balor and goristro. As mentioned before, demons can’t be killed on the prime material plane—or on any other except their home plane, the Abyss. Any demon killed elsewhere simply re-forms there.

Among the most powerful of demonkind, the archdemons rule a part of the infinite chaos of the Abyss, and demons along with it. Ability Score Increase. Your Charisma increases by 2, and your Strength score increases by 1. Age. A common Archdemon is an old being, maturing at 500 and living for an unknown time.A monster’s statistics, sometimes referred to as its stat block, provide the essential information that you need to run the monster. Size. A monster can be Tiny, Small, Medium, Large, Huge, or Gargantuan. Table: Size Categories shows how much space a creature of a particular size controls in combat. Modifying Creatures.Description. Fire-breathing fiends that take the form of powerful dogs, hell hounds commonly serve evil creatures that use them as guard animals and companions. YEET WE MYST USE!!! WE LOVE HELL HOUNDS!!! Used one last night as a companion and sentinel for a Cambion. Got a suprise round with it and used its Fire Breath.Saving Throws Wis +10, Cha +9 Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities acid, poison Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned Senses darkvision 60 ft., passive Perception 14 Languages — Challenge 20 (25000 XP) Proficiency Bonus +6Condition Immunities charmed, frightened, poisoned. Senses darkvision 60 ft., passive Perception 9. Languages understands Abyssal but can't speak. Challenge 1/8 (25 XP) Actions. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Monster Manual.Asmodeus is the greater deity of indulgence in the Faerunian pantheon, the ruler of all devils, and the lord of the Nine Hells of Baator. Sure, devil may be a creature type in 5e, but Asmodeus is quite definitively, the Devil, at least in the Forgotten Realms. Evil isn’t hard to come by when you’re playing a game of D&D.Monster Analysis: Orthax the Vengeful Shadow Demon. This encounter was a lot of fun to research and break down. It's great to see where Matt took inspiration, modifying its abilities and personality to turn a low-level monster into a terrible fiend that both haunted Percy's thoughts and provided a decent challenge for the drained party.

"The first of these new demons was a twisted, deformed abortion of evil with boneless arms, twin simian heads, reptilian legs, and a twisted tail—a snapping, howling, and ultimately uncontrollable monster formed from the primal fears of mortal souls." — The Demonomicon of Iggwilv[1] Demogorgon, the Prince of Demons, is one of the most powerful of all demon lords. His two heads are known as ...Astaroth was a mighty demon prince of the Infinite Layers of the Abyss,[6][4][1][2][3] His title was Diabolus and he was concerned with matters of prophecy.[1][2] After his death, "Astaroth" became an alias for the arch-devil turned god Gargauth,[7] while the original Astaroth became a vestige.[2] Some time in ancient history, Astaroth—even then a very powerful demon lord—volunteered to ...Devils make up one pillar of the forces at work during the Blood War that ravages the Lower Planes. Devils are a subset of the larger "Fiend" race, representing the Lawful Evil plane of the Nine Hells of Baator. They constantly war with the equally evil but extremely chaotic Demons with whom they share the Lower Planes.Sep 21, 2019 · Nevertheless, the devils of the Nine Hells wage the Blood War eternally, pitting demon against devil—chaos against law—evil against evil. The existence of the Blood War is a fundamental law of the multiverse. Were the balance ever to shift, so too would the fate of the cosmos and the fates of all worlds. So sayeth Mordenkainen. ABOUT. Standing over 15 feet tall, Mammon is a thin, twisted fiend with the visage of a mad beggar who is dressed in filthy, stinking rags that were once the finery of a merchant lord or king. His filthy feet are stuffed into broken sandals or boots whose tops are worn so that gnarled toes show through.Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 11 (2d10) necrotic damage. Demons are deadly creatures that lurk in the shadows. They are said to have a strange …↑ The rank and caste of many baatezu given in the Fiendish Codex II: Tyrants of the Nine Hells conflict with a multitude of early sourcebooks and is not even self-consistent. For example, on p. 10, an erinyes is called a lesser devil, yet on p. 158, it is called a greater devil, and the descriptions throughout the book sometimes imply both stations. An even more telling example is the orthon ...DnD Demons 5e guide. From gnarly Vrocks to the fiendish Demogorgon, our DnD demons 5e guide gives you everything you need to get exploring the Abyss and its diabolical denizens. Sara Elsam. Published: Jan 3, 2023.

If the target is a creature, it must make a DC 23 Strength saving throw or be knocked prone. Summon (1/day). Kostchtchie summons 1d12 dretches, 1d6 glabrezus, 1d6 hezrous, 1 marilith, or 1 balor. The summoned demon appears in an unoccupied space within 60 feet of Kostchtchie, but can’t summon other demons.Lilith is an insanely comely female standing just under six feet tall and weighing roughly 130 pounds. Her skin is cinnamon colored, and her hair is waist length and blood red. Her eyes are a sparkling emerald green. Her hands end in claws, and underneath her thick hair she hides two tiny dark black horns.Ignorant people tend to be suspicious of tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling’s bloodline doesn’t affect their personality. They are gifted with magic from the infernal realms but chart their own course in life.A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns.Actions. Multiattack. The devil makes two attacks: one with its beard and one with its glaive. Beard. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit ...

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The six D&D stats are: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. In D&D, every character has an ability score for each stat, and this determines a modifier, a number that you add or subtract to all kinds of rolls. Once you've read this guide, you'll know exactly what each of these ability scores means, and which ...PGA golf is one of the most prestigious and exciting sports in the world. From the thrilling major championships to the intense competition between players, watching PGA golf is an...This creature appears to be an 8-foot-tall humanoid with basalt-colored skin. Dark hair covers its head and its hair is long and braided. Its arms are well-muscled and its hands end in powerful claws. Its head is human-like and its eyes are sapphire blue. Large leathery, bat-like wings protrude from its shoulders.Molydeus are the chief enforcers of a demon lord’s will, the most feared of all the common demon types. They are huge humanoid demons, standing at around 12 feet tall with blood-red skin. Perhaps one of their most fearsome qualities is their head, or heads.You must summon a demon. Demons are a specific type of creature, and, luckily, D&D Beyond lets you search exclusively for demons.It even lets you limit them by CR, so you can gets lists like all demons of CR 5 or lower.It is worth noting that these lists will include certain variants as separate entries; for example: the summoner variant of …Today, the upper management of the demonic hierarchy: the type 4 nalfeshnee, the type 5 marilith, and the type 6 balor and goristro. As mentioned before, demons can't be killed on the prime material plane—or on any other except their home plane, the Abyss. Any demon killed elsewhere simply re-forms there.

Tiamat's humanoid avatar form. Tiamat was a unique chromatic dragon, who had one head for each primary color of the most common species of chromatics (black, blue, green, red, white).Each head was able to operate entirely independently of each other and had the powers of a member of the respective race of dragonkind. Her body also had traits in …Multiattack. The abyssal chicken makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 piercing damage.Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 slashing damage.[b]Multiattack.[/b] The abyssal chicken makes two attacks: one with its bite and one with its claws.The dragon exhales fire in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one. Sleep Breath. The dragon exhales sleep gas in a 60-foot cone.Demon. Demons are a race of creatures native to chaotic evil-aligned planes. They are ferocity personified and will attack any creature just for the sheer fun of it—even other demons. Demon Traits. Most demons possess the following traits (unless otherwise noted in a creature's entry). Immunity to electricity and poison.Personality []. He had a particular interest in gaining power on and from the Prime Material Plane, in particular Toril.. Combat []. He carried a vorpal sword that appeared as a bolt of lightning and was resistant to magic.. History [] Crenshinibon and Drizzt Do'Urden []. Errtu once worked for the group of liches that created the artifact named Crenshinibon.When it was brought to "life," Errtu ...Claw (Fiend Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. Charm. One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can ...But in Dungeons and Dragons, Baphomet is the Minotaur Demon-Lord, the Prince of Beasts, the Horned God. Baphomet has been a part of the D&D universe since the very beginning, debuting in the 1 st Edition module S4: Lost Caverns of Tsjocanth (part of the infamous Dungeons of Dread series). Both Baphomet's stats and his biography have evolved ...The archmage is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The archmage can cast disguise self and invisibility at will and has the following wizard spells prepared: Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp.Large fiend (demon), chaotic evil. Armor Class 18 (natural armor) Hit Points 184 (16d10 + 96) Speed 20 ft., fly 30 ft.Demon Grinder: X: 100 ft. 1 ton: 5 crew, 3 passengers Scavenger: X: 100 ft. 2 tons: 4 crew, 4 passengers: Vehicle Stat Blocks. ... if so it will be described in the vehicle's stat block. Hull/Frame. A hull/frame is the basic form of the vehicle and is what supports all other components. If the hull/frame is ever reduced to 0 hit points, the ...Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated. Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 ... Most demons possess the following traits (unless otherwise noted in a creature’s entry). Immunity to electricity and poison. Resistance to acid 10, cold 10, and fire 10. Summon : Many demons share the ability to summon others of their kind (the success chance and type of demon summoned are noted in each monster description). Demons are often ...

Jun 29, 2022 · Demon Lords are extremely difficult to kill and when they are, if they are killed outside of the Abyss, they are sent back to the Abyss rather than permanently killed. This is different to ordinary demons who risk being reborn as a weaker form of demon when sent back to the Abyss. For this reason, attacks on the mortal plane and other planes ...

Ignorant people tend to be suspicious of tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling’s bloodline doesn’t affect their personality. They are gifted with magic from the infernal realms but chart their own course in life.Demon Grinder: X: 100 ft. 1 ton: 5 crew, 3 passengers Scavenger: X: 100 ft. 2 tons: 4 crew, 4 passengers: Vehicle Stat Blocks. ... if so it will be described in the vehicle's stat block. Hull/Frame. A hull/frame is the basic form of the vehicle and is what supports all other components. If the hull/frame is ever reduced to 0 hit points, the ...Demon Grinder: X: 100 ft. 1 ton: 5 crew, 3 passengers Scavenger: X: 100 ft. 2 tons: 4 crew, 4 passengers: Vehicle Stat Blocks. ... if so it will be described in the vehicle's stat block. Hull/Frame. A hull/frame is the basic form of the vehicle and is what supports all other components. If the hull/frame is ever reduced to 0 hit points, the ...Demogorgon regains spent legendary actions at the start of his turn. Gaze. Demogorgon uses Caze and must use either Beguiling Gaze or Confusing Gaze. Tail. Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) bludgeoning damage plus 11 (2d10) necrotic damage. Cast a Spell (Costs 2 Actions).Vecna was, in his time, one of the mightiest of all wizards who forged a great empire through dark magic and conquest. For all his power, Vecna couldn't escape his own mortality. He began to fear death and take steps to prevent his end from ever coming about. Orcus, the demon prince of undeath, taught Vecna a ritual that would allow him to ...Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu, who appears in this book. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the Lord of Savagery's gullet. Maw demons appear among gnoll war bands that worship Yeenoghu, usually summoned as part of …Demogorgon is one of the most powerful demons in the D&D multiverse. Clawed, webbed feet and scaly saurian legs lead up to the torso of a great ape with writhing tentacles for arms. Perched atop this monstrosity are twin baboon heads named Aameul and Hathradiah, their eyes lit from within by smoldering hellfire.A death dog is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog's heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim's flesh to slowly rot off the bone. Environment: Desert. Basic Rules, pg. 123.Claw (Fiend Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. Charm. One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or …

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Withering Touch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) necrotic damage. Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.His eyes are crimson. Dagon is the demon prince of sea creatures. He is worshipped as a deity by legions of sahuagin, locathah, skum, lizardfolk, tritons (those that have accepted the ways of evil), and some merfolk. His Abyssal lair is not unlike the Elemental Plane of Water in that it is composed entirely of water.You choose the demon’s type, which must be one of challenge rating 5 or lower, such as a shadow demon or a barlgura. The. demon appears in an unoccupied space you can see within range, and the demon disappears when it drops to 0 hit points or when the spell ends. Roll initiative for the demon, which has its own turns. Summon Greater Demon 4th-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1. hour You utter foul words, summoning one demon from the chaos of the Abyss. Alignment. Due to their unnatural origin and unusual demeanor, half-demons tend to be chaotic. Size. Half-demons are the same size as humans. your size is medium. Speed. Your base walking speed is 30 feet. Devil Gauge. Starting at 2nd Level, you gain a Devil Gauge pool equal to 2 + half your level of points rounded up. Magic Weapons. The pit fiend's weapon attacks are magical. Innate Spellcasting. The pit fiend's spellcasting ability is Charisma (spell save DC 21). The pit fiend can innately cast the following spells, requiring no material components: At will: detect magic, fireball. 3/day each: hold monster, wall of fire. Demogorgon regains spent legendary actions at the start of his turn. Gaze. Demogorgon uses Caze and must use either Beguiling Gaze or Confusing Gaze. Tail. Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) bludgeoning damage plus 11 (2d10) necrotic damage. Cast a Spell (Costs 2 Actions).His eyes are crimson. Dagon is the demon prince of sea creatures. He is worshipped as a deity by legions of sahuagin, locathah, skum, lizardfolk, tritons (those that have accepted the ways of evil), and some merfolk. His Abyssal lair is not unlike the Elemental Plane of Water in that it is composed entirely of water.Dive into the world of the upcoming movie, Dungeons & Dragons: Honor Among Thieves, in this high-stakes adventure. Your mission: infiltrate the prison Revel's End and rendezvous with a particularly unruly prisoner. Time is ticking, so gather your ragtag crew, grab your lockpicks, and prepare to pull off the ultimate heist.An expansive treatise documenting the Abyss's infinite layers and inhabitants, the Demonomicon of lggwilv is the most thorough and blasphemous tome of demonology in the multiverse. The tome recounts both the oldest and most current profanities of the Abyss and demons. Demons have attempted to censor the text, and while sections have been ripped ...But in Dungeons and Dragons, Baphomet is the Minotaur Demon-Lord, the Prince of Beasts, the Horned God. Baphomet has been a part of the D&D universe since the very beginning, debuting in the 1 st Edition module S4: Lost Caverns of Tsjocanth (part of the infamous Dungeons of Dread series). Both Baphomet's stats and his biography have evolved ... ….

things, ultimately including you. Fiends powerful enough to forge a pact include demon lords such as Demogorgon, Orcus, Fraz’Urb-luu, and Baphomet; archdevils such as Asmodeus, Dispater. , Mephistopheles, and Belial; pit fiends and balors that are especially mighty; and ultroloths and other lords of the yugoloths.Claw (Fiend Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. Charm. One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can ...Demon. Demons are a race of creatures native to chaotic evil-aligned planes. They are ferocity personified and will attack any creature just for the sheer fun of it—even other demons. Demon Traits. Most demons possess the following traits (unless otherwise noted in a creature's entry). Immunity to electricity and poison.Sonechard stands 14 feet tall and weighs about 3,500 pounds. Sonechard is almost always encountered with a large number of demons or undead at his side. When he enters battle, he usually unleashes a fireball at his foes immediately, and then follows it up with a circle of death effect or a suggestion.Bloodletters are the daemonic soldiers of the Chaos God Khorne. These red-skinned fiends march to battle in orderly formations, which quickly fall apart once the battle is joined and their bloodlust is up. Crimson Killers. In many ways, a bloodletter resembles an archetypal fiend. It is a humanoid daemon with scaly red skin, goatlike legs ...Bloodletters are the daemonic soldiers of the Chaos God Khorne. These red-skinned fiends march to battle in orderly formations, which quickly fall apart once the battle is joined and their bloodlust is up. Crimson Killers. In many ways, a bloodletter resembles an archetypal fiend. It is a humanoid daemon with scaly red skin, goatlike legs ...A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns.appearance), detect evil and good, fireball, invisibility (self only), wall of fire 3/day each: blade barrier, dispel evil and good, finger of death Legendary Resistance (3/Day). If Zariel fails a saving Dnd demon stats, Baphomet had a multitude of minotaur and humanoid followers and minions. He was also served by bulezau and by ghour demons, a race of demons resembling burly, hairless minotaurs that commanded troops of these mortal minions. He sought to use them to further his schemes, notably to gain the upper hand in his battles against Yeenoghu.A multitude of other twisted creatures revered Baphomet as ..., Description. Fire-breathing fiends that take the form of powerful dogs, hell hounds commonly serve evil creatures that use them as guard animals and companions. YEET WE MYST USE!!! WE LOVE HELL HOUNDS!!! Used one last night as a companion and sentinel for a Cambion. Got a suprise round with it and used its Fire Breath. , Cambion 5e: Stats and Guide for Players and DMs. Fiends are certainly a menace to just about any D&D adventurer. From Demon Lords to Archdevils, this entire category of creatures is almost exclusively evil, bred to inflict pain upon mortals in some way, shape, or form. Of course, it would be insane to say that all fiends are innately evil., See Also []. Daemonfey; Fey'ri; Background []. Alu-fiends, also referred to as alu-demons, first appeared in the Monster Manual II 1st edition.They were described in the Monstrous Compendium Outer Planes Appendix and the Monstrous Compendium Planescape Appendix.While their exact statistics varied slightly, the general concept as the offspring of a succubus and a mortal male remained true., Molydeus are the chief enforcers of a demon lord’s will, the most feared of all the common demon types. They are huge humanoid demons, standing at around 12 feet tall with blood-red skin. Perhaps one of their most fearsome qualities is their head, or heads., Nov 6, 2019 ... How to Use Demons in your Dungeons and ... Out of the Abyss Explained in 7 Minutes | DnD 5e Underdark Adventure ... Demons, Devils & Out Of The ..., Asmodeus is a unique and powerful archdevil and ultimate ruler of the Nine Hells, realm of devils. He rules from Nessus, the deepest layer. He is worshipped as a deity in many worlds, while in others he is believed to be a being more ancient than the deities themselves. He is titled the Lord of Lies[1] (a title also given to Baalzebul), Lord of the Nine, Lord of the Ninth,[2] Dark Lord of ..., A monster’s statistics, sometimes referred to as its stat block, provide the essential information that you need to run the monster. Size. A monster can be Tiny, Small, Medium, Large, Huge, or Gargantuan. Table: Size Categories shows how much space a creature of a particular size controls in combat. Modifying Creatures., The demon queen of witches can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The demon queen of witches regains spent legendary actions at the start of her turn. Claw. She makes one claw attack. Teleport. She uses her Teleport ..., At will: animate dead, cone of cold, detect evil and good, detect magic, detect thoughts, dispel magic, invisibility, magic circle, polymorph, teleport (self only), tongues, true seeing; 3/day: wall of fire; 1/day each: fire ball, power word kill; Legendary Resistance (3/day). If Mammon fails a saving throw, he can choose to succeed instead., Manes. Small fiend (demon), chaotic evilSmall fiend (demon), chaotic evil. Armor Class. Hit Points. Speed. Challenge. 9 (natural armor) 9 ( 2d6+2) 20 ft., Personality []. He had a particular interest in gaining power on and from the Prime Material Plane, in particular Toril.. Combat []. He carried a vorpal sword that appeared as a bolt of lightning and was resistant to magic.. History [] Crenshinibon and Drizzt Do'Urden []. Errtu once worked for the group of liches that created the artifact named Crenshinibon.When it was brought to "life," Errtu ..., Abilities: Shadow Demons possess a formidable array of supernatural abilities. They can seamlessly blend into shadows, rendering themselves nearly invisible and striking from the darkness. These elusive creatures wield dark and necrotic energies, capable of draining the life force from their victims with a mere touch., Multiattack. The goristro makes three attacks: two with its fists and one with its hoof. Fist. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage. Hoof. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage., Asmodeus is the greater deity of indulgence in the Faerunian pantheon, the ruler of all devils, and the lord of the Nine Hells of Baator. Sure, devil may be a creature type in 5e, but Asmodeus is quite definitively, the Devil, at least in the Forgotten Realms. Evil isn’t hard to come by when you’re playing a game of D&D., 1 (–5): Animalistic, no longer capable of logic or reason. 2-3 (–4): Barely able to function, very limited speech and knowledge. 4-5 (–3): Often resorts to charades to express thoughts. 6-7 (–2): Often misuses and mispronounces words. 8-9 (–1): Has trouble following trains of thought, forgets most unimportant things., Find Familiar. 1st-level Conjuration (ritual) Casting Time: 1 hour. Range: 10 feet. Components: V, S, M (10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier) Duration: Instantaneous. You gain the service of a familiar, a spirit that takes an animal form you choose: bat, cat, crab, frog (toad), hawk ..., Pale Night was an obyrith demon lord of unimaginable age, often referred to as the Mother of Demons, to whom the tanar'ri appeared as mere children. An unknowable enigma shrouded in mystery, to peer beyond her veil was to witness an indescribable horror so great that it was rejected by reality itself.[3][1] Pale Night appeared in a shimmer of strange light, as a diaphanous, white sheet that ..., Jan 22, 2023 · The Babau is a demon born of the blood of the Demon Lord Graz’zt. Their menacing gaze can weaken enemies in their paths. Dybbuk. The Dybbuks are terrorists on the material plane who possess corpses and engage in morbid activities to horrify onlookers. Shadow Demon. , Quasit. [ Quasit ] Tiny Fiend (Demon, Shapechanger), chaotic evil. Armor Class 13. Hit Points 7 (3d4) Speed 40 ft. Skills Stealth +5. Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks. Damage Immunities poison., The first demons to invade our reality were known as obyriths; eldritch beings of unspeakable horror. These creatures created servant demons known collectively as the tanar’ri. It is the tanar’ri that now dominate their home plane of the Abyss. These creatures seek to tempt and torture souls into the Abyss while they also seek to destroy ..., Fire Breath (Recharge 5-6). The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one. A chimera is a vile combination of goat, lion, and dragon, and features the heads of all three of those creatures., Most demons possess the following traits (unless otherwise noted in a creature’s entry). Immunity to electricity and poison. Resistance to acid 10, cold 10, and fire 10. Summon : Many demons share the ability to summon others of their kind (the success chance and type of demon summoned are noted in each monster description). Demons are often ..., Lolth (pronounced: /lɑːlθ/ lalth[29] or: /loʊlθ/ lolth[29] or: /loʊɑːlθ/ loalth[1]), or Lloth,[30][31][32] known as the Queen of Spiders as well as the Queen of the Demonweb Pits,[1][19][33] was the most influential goddess of the drow, within the pantheon of the Dark Seldarine.[10] Lolth could appear either as a 12 feet (3.7 meters) diameter, crimson-eyed black widow spider, or a 6 ..., Bulezaus ( pronounced: /ˈ b uː l ɛ z aʊ /BOO-leh-zow [6]) were violence-craving tanar'ri demons that embodied primal fury and the bestial brutality of nature. Though the minotaur -like creatures appeared gaunt, they were the heavy infantry of the Abyss, too stupid and stubborn to retreat. [5] [1] The demonic breed was commonly referred to ..., Summon Greater Demon 5e Guide: Raise a lot of Hell. The warlock's hands extend, twisting into a forbidden shape as her mouth utters foul words that ring out across the planes. Far away, far below her feet in a nightmare dimension of blood, bone, and darkness, something hears her call. The ground shudders, as though fighting in vain against ..., Saving Throws Dex +4 Skills Acrobatics +4, Performance +4, Persuasion +4, Sleight of Hand +4, Stealth +4 Senses passive Perception 10 Languages Common, plus one of your choice Challenge-, Large fiend (demon), chaotic evil. Armor Class 18 (natural armor) Hit Points 184 (16d10 + 96) Speed 20 ft., fly 30 ft., The Bentley Brookland Coupe is a luxury car that has captured the attention of automotive enthusiasts around the world. Known for its elegant design and powerful performance, this ..., Doom Slayer. "So you walk eternally through the shadow realms, standing against evil where all others falter. May your thirst for retribution never quench, may the blood on your sword never dry, and may we never need you again." In the deepest layers of hell and cursed layers of abyss, there is a legend of a being so brutal and fearsome that ..., Summon Greater Demon 4th-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1. hour You utter foul words, summoning one demon from the chaos of the Abyss., Souperplex. •. The lord of disease is Anthraxus who is a Daemon (Yugoloth if you're the type of person who calls Devils Baatezu, Demons Tanar'ri, and Angels Aasimon.) who rules over the tower of Kihn-oin in Hades. He has numerous Oinoloths under his command., Ghour. The Ghour are a race of demons in the service of the demon lord Baphomet. Tools of their masters will, the are often found in the company of Minotaurs, Ogres, and Giant. Demonic Visage. Resembling an especially muscular cross between and ogre and a minotaur, ghour stand up to 20 feet tall, with a thick hide and beastial features.